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Introduction To Unity
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An Introduction To Unity For Smart People
Background
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The Interface
Interface Overview
The Game View
The Hierarchy Window
The Inspector Window
The Project Window
The Scene View
Troubleshooting
The New Input System
Fundamentals
Camera Component
RigidBody Component
The Transform Component
What are Assets?
What Are Components?
What Are GameObjects?
What Are Unity Scenes?
Unity Building Blocks
Scripting Basics
Attributes
Programming, Back To Basics
Vectors
Why don’t we use “var” in C# and Unity?
Scripts
Advanced Lerp with Coroutines
Clicking on Objects
Follow Focus for PostProcessing DOF effect
Scriptable Object Asset Menu Item
Simple Lerp with Coroutines
Pointing Vectors
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The Interface
The Inspector Window
Read:
Unity Manual: The Inspector Window